Tag Archives: ln

Sword Art Online is…good?

I’m not actually trying to beat around the bush here. Whether you love or hate SAO, fair enough, whatever, I don’t really care at this point. Besides, plenty of people have already torn it to shreds/prove its amazingness over thousands of times in more ways than I care to know by now.

Regardless of your actual opinion of the concept (which I personally love), there’s no debate that the story itself is a total mess (albeit not the worst).

Before I continue, allow me to first give a brief history on how the series came to be:

Reki Kawahara, a novice author at the time, originally wrote Sword Art Online as a one shot novel to enter ASCII Works’ Dengeki Game Novel Prize in 2002. In the end the novel was too long and he didn’t enter it, however, he did publish it online and even decided to continue it. Six years later, he entered and won the same prize with a different novel (Accel World). Seeing its success online (and also maybe Kawahara’s promise? I don’t know), ASCII Works asked to also publish Sword Art Online and you probably know the rest.

Going back to the title, I would like argue suggest that ‘Sword Art Online’, as in the very first volume of the series, minus the final chapter, (that’s more or less the contents of only episodes 1, 8, 9, 10 and 14 of season 1, for those of you who haven’t read the novels) would actually have been quite good as a standalone, 200-and-something page novel.

If you think I’m simply just picking and choosing the parts I liked the most (which isn’t actually true, by the way) think of it like this: apart from volume 2 (which is just a series of short stories that were added later on, so it doesn’t even count anyway), the rest of the series isn’t even really about Sword Art Online. It’s just about the same people messing around with various VR (and now AR?) games that happen to have an “oh so dark” secret behind them. A bit of a side note, but one of the biggest problems I have with the series is that it’s rather difficult to up the stakes if they’re already death in the very first arc.

sao harem.png

But all these problems disappear if Sword Art Online was only the one volume. Kirito isn’t even a crappy harem protagonist since Sachi, Silica, Lisbeth and Yui all no longer exist and the rest of the series never even happened. The shallow character development? Not a problem, since one shots don’t really need much anyway. It’s not like you’ll ever see the characters again at the end of the novel. It’s not like the author will decide to make the story drag out for 20+ volumes without adding the required development to prevent the protagonist from being a Marty-Stu and the centre of a completely pointless harem…

I don’t know what I was trying to achieve here, but maybe I’m just angry that (admittedly only partially) because of SAO’s success, a genuinely interesting concept has become overused to the point that multiple novel competitions ( including ones run by Kadokawa and Kodansha) have banned anything to do with a teenage protagonist and/or alternate video game type/ fantasy worlds. Despite this, we are left with only very few works that execute it well and are interesting to read and even fewer that I personally like. As overused as it is, an entire series of tropes has essentially been binned just because there is too much actual crap within the category for the genuinely good stuff to be found.

Oh well, at least we have the masterpiece that is SAO Abridged.


Now I finally have plenty of  free time, I want to catch up on the anime I’ve missed over the last year. What should I watch first?