Phoenix Wright: Ace Attorney Spirit of Justice: First Impressions

This was going to be a review but because of insane amounts of work, I’ve only managed to complete case 2 so far.

I’ve been waiting for the sixth instalment in the Ace Attorney series from the moment I completed Dual Destinies back in 2013 so yes, I was sad enough to sit down in front of my  3DS, constantly refreshing the Nintendo eShop for 3 hours last Thursday.

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Anyway, on to the game.

The first thing that hit me was the slight tweaking of the 3D models to make them look more like their sprites from the DS games which is a pretty nice touch.

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It’s also great to see that, instead of solely relying on 2D animated cutscenes, they’ve  successfully (in my opinion) managed to incorporate 3D cutscenes as well.

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And I of course, can’t forget to mention the soundtrack that makes me jump from my seat, scream “OBJECTION!” and then proceed to pump my fists and/or hi-five any passersby (I think I have too much fun when playing this).

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I’m not too sure if I like the new prosecutor guy (I mean HOW DARE HE THINK THAT TRUCY COULD BE A MURDERER???) but at least it looks like they’ve finally gotten round to developing Apollo’s character.

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I’m looking forward to that spare moment to start case 3…

In a nutshell: Ace Attorney (what else can I say?)

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